@startuml
sprite $airplane [48x48/16] {
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!define GOV_AIRPLANE(_alias) ENTITY(rectangle,black,airplane,_alias,GOV AIRPLANE)
!define GOV_AIRPLANE(_alias, _label) ENTITY(rectangle,black,airplane,_label, _alias,GOV AIRPLANE)
!define GOV_AIRPLANE(_alias, _label, _shape) ENTITY(_shape,black,airplane,_label, _alias,GOV AIRPLANE)
!define GOV_AIRPLANE(_alias, _label, _shape, _color) ENTITY(_shape,_color,airplane,_label, _alias,GOV AIRPLANE)
skinparam folderBackgroundColor<<GOV AIRPLANE>> White
@enduml